CPSC 405/605 Computer Graphics
Spring 2000
TTh 12:30--1:45 Jordan G032
Project 2
<http://www.vr.clemson.edu/~andrewd/courses/cpsc405/spring00/hw/proj2.html>

Objectives:
To learn fundamental more 3D graphics techniques (supported by OpenGL):

Motivation:
This project covers direct illumination and shading models.

Due dates:
Project source: 03/14/00

Teams:
You may organize yourselves into pairs to complete this assignment.

If you form a pair, you must specify the ``division of labor'' (e.g., who did what) in your assignment TEAM file (scores will be divided equally, however).

Description:
Write a program to implement a polygonal object renderer:

Notes, suggestions, and additional requirements:

What to hand in:
``Professional-quality'' brief writeup (one writeup per team), placed in a TEAM plain text file including:
  1. Names of all participants:
    Course Id--Section No.
    Name:
    SS No:
    Assignment No.
  2. Assignment description
In a USAGE file, inlclude:
  1. Program features
  2. User guide

Electronic submission of source code: provide a self-contained, gzipped .tar of your project 2 directory, complete with a Makefile and README specifying compilation requirements. Your code MUST compile and run on an SGI O2.

Demonstartion of program on an SGI O2 workstation will be required.