CPSC 405/605 Computer Graphics
Spring 1999
TTh 12:30--1:45 Jordan G032
Project 3
<http://www.vr.clemson.edu/~andrewd/courses/cpsc405/spring99/hw/proj3.html>

Objectives:
To learn fundamental lighting and shading techniques.

Motivation:
This project covers direct illumination and shading models.

Due dates:
Project writeup and source: 03/30/99

Teams:
You may organize yourselves into pairs to complete this assignment.

If you form a pair, you must specify the ``division of labor'' (e.g., who did what) in your assignment writeup (scores will be divided equally, however).

Description:
Write a program to implement a polygonal object renderer:

Notes, suggestions, and additional requirements:

What to hand in:
``Professional-quality'' brief writeup (one writeup per team), including:
  1. Cover page containing names of all participants:
    Course Id--Section No.
    Name:
    SS No:
    Assignment No.
  2. Assignment description
  3. Program features
  4. User guide