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This course, part of the Digital Production Arts (DPA) curriculum, covers advanced computer graphics techniques (particularly modeling). Among the topics covered, students learn about ray tracing (light modeling), fractal terrain generation (procedural object modeling), and particle systems (physically-based modeling). The images seen here are examples of ray tracing.
Image Credits:
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Elizabeth McAliley | Dante Treglia | Chakrit Watcharopas |
See also: CP SC 881 Physically Based Animation