TEMPLATE = app TARGET = texture MOC_DIR = mocs OBJECTS_DIR = objs CONFIG += qt warn_on release CONFIG += opengl DEFINES += GL_GLEXT_PROTOTYPES macx { DEFINES += ANM_OSX PROC = $$system(uname -p) contains(PROC,powerpc) { DEFINE += GCC3_3 QMAKE_CC = gcc-3.3 QMAKE_CXX = g++-3.3 QMAKE_LINK = g++-3.3 } } #QMAKE_CXXFLAGS_WARN_ON += -Wno-non-template-friend QMAKE_CXXFLAGS_WARN_ON += -Wno-non-virtual-dtor macx { INCLUDEPATH += /sw/include/qt } INCLUDEPATH += . macx { QMAKE_LFLAGS_APP -= -prebind QMAKE_LFLAGS_APP += -multiply_defined suppress LIBS += -lSystemStubs } HEADERS += globjwin.h gltexobj.h SOURCES += globjwin.cpp gltexobj.cpp main.cpp macx { LIBS += -framework OpenGL -framework Foundation } !macx { CONFIG += qt opengl warn_on release CONFIG -= dlopen_opengl }